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Digital Technologies

Digital technologies is an ever changing and fast paced sector with new challenges and experiences in every career. All the skills and knowledge that learn within this sector are transferable to any career.

For example, managing esports will give you the business and entrepreneurial skills to start your own business, Digital Logistics is implemented within businesses ranging from automotive to hospitality, Computing and Digital Support Services are required in every sector as technology has become a must for all job roles.

Our courses will provide you with the knowledge, experiences and transferable skills to excel in the digital technologies industry.

Courses

  • Level 2 ICT

    Level 2 ICT

    A perfect computing course suited to students who want an introduction to Computing. The course covers a range of units over the year and provides a qualification that will give an opportunity to progress to a level 3 qualification or apprenticeship. This qualification can include a GCSE English or Maths qualification to support progression.

    Course content

    A range of units to give the student a real insight into each level 3 digital technology progression route.

    Unit examples:

    • Intro to Esports
    • Technology Systems
    • Digital Portfolio
    • Software Development
    • Computer Networks
    • Coding and Logic
  • Level 3 Computing

    Level 3 Computing

    This qualification will provide a pathway into university, apprenticeships or careers in the IT industry. It is a broad-spectrum curriculum designed to allow students the opportunity to understand the career paths in which they wish to specialise. If you are interested in technology and are after an course that covers lots of elements of technology, this is the course for you.

     

    Entry requirements 5 GCSE at grade 4 or better including English and maths.

    In this course you will study:

    15 units including 4 externally graded exams.

    Externally graded exams:

    • IT Fundamentals
    • Global Information
    • Cyber Security
    • Cloud Computing

    Internally graded units include:

    • Mobile Technology
    • Internet of everything
    • Computer Networks
    • Project Management
    • Product Development
    • Computer Systems – Software
    • Computer Systems – Hardware
    • IT Technical Support
    • Cloud Computing

    All Students will develop an understanding of:

    • Programming
    • Computer systems
    • Networking
    • Computing in the modern age
    • Planning and implementing IT software and hardware.

    Level 3 Digital Support Services

    Our Digital Support Services course if for those who are interested in the support aspects of technology.

    In this course you will study:

    Core knowledge elements:

    1: Business context         2: Culture            3: Data   4: Digital analysis                         

    5: Digital environments 6: Diversity and inclusion 7: Learning

    8: Legislation 9: Planning   10: Security   11: Testing 12: Tools

    Pathway core elements:

    • Careers within the digital support services sector
    • Communication in digital support services
    • Fault analysis and problem resolution

    All students will develop a general understanding of digital:

    • how digital technologies impact business and market environment
    • the ethical and moral implications of digital technology
    • using data in software design
    • using digital technologies to analyse and solve problems
    • digital environments, including physical, virtual and cloud environments
    • legal and regulatory obligations relating to digital technologies
    • the privacy and confidentiality of personal data
    • the technical, physical and human aspects of internet security
    • planning digital projects
    • testing software, hardware and data
    • digital tools for project management and collaboration

    They will also learn about topics specific to digital support services, including:

    • roles within the digital support services sector
    • communication in digital support services
    • fault analysis and problem resolution

    Workplace skills

    We will be working with the students to teach them these four core employability skills ready to work in the digital support sector

    • Core skill 1: Communicate information clearly to a technical and non-technical audience
    • Core skill 2: Work with stakeholders to clarify and consider options to meet requirements
    • Core skill 3: Apply a logical approach to solving problems, identifying and resolving faults whilst recording progress and solutions
    • Core skill 4: Ensure activity avoids risks to security

    The student will then complete an Industry placement of 315 hours during the course to practice and embed the vocational skills, knowledge and behaviours needed for a career in the Computing sector

    The second year of the course will then enable the student to progress into:

    • Occupational specialism: Digital Support
    • Apply procedures and controls to maintain the digital security of an organisation and its data
    • Install, configure and support software applications and operating systems
    • Discover, evaluate and apply reliable sources of knowledge

    Course assessment:

    • Two core knowledge exams
    • Employer set Project
    • Occupational specialism synoptic project

    Level 3 Software Development

    Our Software Development course if for those who are interested in the support aspects of technology.

    In this course you will study:

    Core knowledge elements:

    1. Problem solving
    2. Introduction to programming
    3. Emerging issues and impact of digital
    4. Legislation and regulatory requirements
    5. Business context
    6. Data
    7. Digital environments
    8. Security

    All students will develop a general understanding of digital:

    • how digital technologies impact business and market environment
    • the ethical and moral implications of digital technology
    • using data in software design
    • using digital technologies to analyse and solve problems
    • digital environments, including physical, virtual and cloud environments
    • legal and regulatory obligations relating to digital technologies
    • the privacy and confidentiality of personal data
    • the technical, physical and human aspects of internet security
    • planning digital projects
    • testing software, hardware and data
    • digital tools for project management and collaboration

    They will also learn about topics specific to software development, including:

    • roles within the software development sector
    • communication in software development
    • fault analysis and problem resolution

    Workplace skills

    We will be working with the students to teach them these four core employability skills ready to work in the software development sector

    • Core skill 1: Communicate information clearly to a technical and non-technical audience
    • Core skill 2: Work with stakeholders to clarify and consider options to meet requirements
    • Core skill 3: Apply a logical approach to solving problems, identifying and resolving problems whilst recording progress and solutions
    • Core skill 4: Ensure activity avoids risks to security

    The student will then complete an Industry placement of 315 hours during the course to practice and embed the vocational skills, knowledge and behaviours needed for a career in the Computing sector

    The second year of the course will then enable the student to progress into:

    • Occupational specialism: Digital Production, Design and Development
    • analyse a problem
    • Apply ethical principles and manage risks in line with legal and regulatory requirements when developing software
    • Discover, evaluate and apply reliable sources of knowledge
    • Create solutions in a social and collaborative environment
    • Implement a solution using at least two appropriate languages
    • Test a software solution
    • Change, maintain and support software

    Course assessment:

    • Two core knowledge exams
    • Employer set Project
    • Occupational specialism synoptic project

     

    Possible careers include: 

    Software Development Technician, Junior Developer,  Junior Web Developer,  Junior Application   Developer,  Junior Mobile App Developer,  Junior Games Developer,  Junior Software Developer,   Junior Application Support Analyst,  Junior Programmer,  Assistant Programmer 

     

  • Level 3 Managing Esports

    The Esports industry is a fast-growing global industry which not only requires the Esports players but also the professionals to manage and develop Esports events. This qualification has been developed to meet this upcoming demand for skills in managing and developing Esports. Over the duration of the course you will learn skills including planning an Esports event, Live-stream broadcasting, Shoutcasting(commentating), Health, Wellbeing and Fitness for Esports Players and producing an Esports brand. The professional skills and personal development you learn on this Esports course are focused on progressing to employment across a range of roles within Esports and beyond.

    Entry requirements:

    5 GCSE at grade 4 or better including English and maths.

    In this course you will study:

    15 units over the two-year course including:

    • Introduction to Esports
    • Esports Skills, Strategies and Analysis
    • Enterprise and Entrepreneurship in the Esports Industry
    • Health, Wellbeing and Fitness for Esports Players
    • Esports Events.
    • Livestream Broadcasting
    • Video Production
    • Computer Networking
    • Games Design
    • Producing an Esports Brand
    • Business use of social media

    You will be assessed using a diverse range of assessment methods including: written reports, online tests, software applications, practical demonstrations, and professional discussions.

    You will have the opportunity to take part in the British Esports Championship, along with over 100 other schools and colleges, to use and practise the skills you learn on the course. Current games include League of Legends, Overwatch, Rocket League and Valorant.

    Where will the course take me?

    Where would you like to go? Very few courses at this level provide the extensive opportunities that Esports can offer. Excellent wages, career structures and adaptable skills combine to provide Esports students with a great future.

    Progression options include:

    • Progression to higher education at University Studies at West Suffolk College: Interactive, Immersive and Entertainment Technology BSc (Hons)
    • Career pathways and progression routes in Esports: professional players, coach, shoutcaster/host, esports analyst, esports journalist, esports content creator, observer, administrator, esports broadcast/production, community manager, team/player management and operations, events management.
    • Potential career pathways and progression routes in other related industries include: cyber security, virtual reality and artificial intelligence, interface design, games development, social media management, event management, merchandising, sports coaching and development, journalism, exercise science.

    e sports career pathways 900px

Apply online

The first step is to make an application for the area you are interested in. You will have the opportunity to discuss the different course options available during the interview stage and staff will confirm which course is suitable for your future plans.

What can I do next?

Any one of our courses will allow you to progress onto university, apprenticeships or the world of work.

Industry statistics

Technology (Computing / Software Development / Digital Support Services)

Despite digital acceleration in 2020, 69% of UK leaders believe their organisation has a digital skills gap. According to data released CW Jobs in 2020, companies need: 33 per cent IT Support, 23 per cent Cybersecurity, 18 per cent Cloud, 15 per cent Artificial Intelligence, 15 per cent Coding, 13 per cent Data Analytics

Esports

Esports is a continually growing industry and with Covid and lockdown it has accelerated even more. Jobs in gaming are up 20 per cent in 2020 and could increase threefold by 2025.

Typical careers

    • Software developer
    • Games developer
    • Social Media Developer
    • Cloud Computing Engineer
    • Data Centre Manager
    • IT Project Manager
    • Web Developer
    • Cloud Computing Engineer
    • Help Desk Analyst
    • Network Administrator
    • Data Centre Manager
    • IT Project Manager
    • Technical Support Engineer
    • Security Specialist
    • Software Development Technician
    • Junior Developer
    • Junior Web Developer
    • Junior Application Developer
    • Junior Mobile App Developer
    • Junior Games Developer
    • Junior Software Developer
    • Junior Application Support Analyst
    • Junior Programmer
    • Assistant Programmer 
    • Agent
    • Broadcast & Production
    • Coach
    • Analyst
    • Community Manager
    • PR / Marketing
    • Publishing & Supplying
    • Product Manager
    • Sales
    • Journalist
    • Content Creator
    • Testing
    • Pro Gamer
    • Shoutcaster & Host

With our everchanging and advancing world, digital technologies are continuing to grow and can prepare you for your future career.

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