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UCAS Code: C001
Institution Code: W46

Introduction

This course will run subject to approval by the University of East Anglia (UEA). This means the course is currently going through UEA's process to confirm the course will lead to a UEA award. Course approval will take place in March 2019 and is expected to be confirmed between May and June 2019.

 

Do you want a career in the live music industry? This degree will forge the way for anyone with a desire to join the live sound music industry, provide the necessary skills and networking for a career in this sector. All we ask is your dedication and desire to succeed. Whether Front of House engineering for a singer songwriter like  Ed Sheeran or recording a full concert for the Royal Philharmonic Orchestra you will have the knowledge and skills to really stand out from the crowd in a competitive market with industry networking to open doors. Our staff work regularly in the industry and are working professionals. 

You will have the opportunity to build a portfolio of work at a variety of venues. The course will allow you to develop a portfolio of industry standard projects to enhance your employability, with the added benefit of Pro Tools certified training and certification included in your degree. We supply integrated learning across our degrees to enhance your opportunities. Some of the career pathways include:  Live sound engineer, Assistant Editor, Broadcast Operations Manager and engineer, Sound and Audio-Visual Project Manager, Theatre and Sound Technician,  Editor and Manager of live streaming service,  Monitor Engineer and Front of House Mix Engineer

Don't have the credits to go to University? Don't panic! We run a Year 0 for a direct route into the course, covering everything you need to guarantee progression to the Live Sound Engineering BSc (Hons). 

Course modules

YEAR 0

Experimental and Analytical Skills (20 credits - requisite)
Introducing the student to published research and the contribution that it makes to their practice and career development. Using experimentation and approaches to problem solving, suitable for the foundation of academic work. Evaluation of the research and experimental findings with a view to inform the learners' working practices.

Individual Project (40 credits - requisite)
This module is a substantial task, which provides learners with the opportunity to investigate a chosen area of music that interests them (e.g.Front of House). Emphasis will be placed on the use of suitable resources and/or technologies to realise an independent creative work within a given timescale.
 
Location Recording (20 credits - requisite)
This module introduces the principles of location recording, using portable recording devices and accessories. A range of recording scenarios will be covered, including rehearsals, live gigs and other public music events.
 
Recording Fundamentals (20 credits - requisite)
This module introduces the fundamentals of multi-track recording and overdubbing using a range of recording devices and equipment. The scope will include traditional recording devices such as tape and hardware recorders, in addition to modern Digital Audio Workstations. 
 
Collaborative Practice  (20 credits - requisite)
Live sound engineering workflow requires collaborative skills, social interaction and communication skills. This module enhances understanding in the field whilst gaining experience of the close workflow requirements on any live sound project.

YEAR 1

Recording Workflow (20 credits - requisite)
Starting with signal chains and desk workflow, microphone fundamentals and recording  techniques with exploration of gain structure. This module will coverthe industry recognized 'Safety Passport' awarded by the S.P.A. (Safety Pass Alliance). 

 

 

Acoustics Analysis (20 credits - requisite)
The physics of acoustics and how to measure and control sound. The biology of the human ear. Properties of sound, how it is propagated. Computer based systems and software used to interpret this data for better sonic results. 

The Science of the Loudspeaker (20 credits - requisite)
You will understand loudspeaker components and the various types in current live sound practice and the history of their development. You will gain a knowledge of how to predict and design loudspeaker enclosures, look at Thiele-Small parameters and understand multi- way loudspeaker systems 

Live Sound Mixing (40 credits - requisite)
This module will explore the intricacies of concert management, licensing, venue protocol, liability insurance, health and safety and risk assessment of all venues types. A double weighted module of 40 credits to build on working in industry opportunities. Recordings with the Royal Philharmonic Orchestra and many large band concerts will give team-working skills, engineering workflow and embed the ability to work under the pressures of live sound work in the music industry. 

The Digital Audio Work Surface (20 credits - requisite)
The use and comparison of D.A.W's in the industry for live sound recording. Additional certification with AVID will be included.
 

YEAR 2

Modern Loudspeaker Technology (20 credits - requisite)
Learners will look more critically at the capabilities and limitations of current multiway loudspeaker systems and the software applications in the available technologies of today. The module will cover the principles of line array systems and how to use prediction software to design systems. With input from the industry specialists SMAARTV8 technology and L-Acoustics.

Live Sound Business and Management (20 credits - requisite)
Linking to the Music Business degree for integration across the disciplines. This module will encourage networking and transferable skills across the courses and will result in a fully managed live event.
 
Research Techniques (20 Credits - mandatory) 
The module will aim to develop the students' ability to understand published research and the contribution that it makes to their practice and career development. It will equip the student to sustain development through the acquisition of knowledge of formal methods of enquiry, suitable for the academic and work environments whilst encouraging the different approaches to problem solving. 
 
Live Sound Mixing (20 credits - requisite) 
The differences between Front of House mixing and recording of and event are fully explored at live events to attend and gain valuable working experience of the differences. 

Independent  Project (40 credits - requisite)
This module is a substantial task lasting 2 semesters, which provides a student with the autonomy, responsibility and freedom to negotiate an industry project in a subject specific area of their choosing.

YEAR 3

Career Portfolio (40 credits - requisite)
The student will collate a portfolio of work achieved throughout the three years of the BSc, detailing work enhancement activities that they have participated in. Showing their personal development. All extra curricular recordings and Front of House engineering that the student has achieved will be collated (as part of the course) will be structured and evidenced ready for a career portfolio. They will critically analyse the portfolio to enhance the areas for employability. 

The Science of Professional Monitoring  (20 credits - requisite)
This module will look at modern hybrid monitor mixing, using monitor wedges, 'in ear monitors' etc. Reviewing stereo image, 3D spatialisation techniques with both music and games/eSport events. 

Fault solutions to optimise placement of monitoring will be explored and critically analysed.

Radio transmission, frequency theory and system management with exploration of the issues related to wireless requirements. Problems such as radio interference and how to troubleshoot with active monitoring with other systems will be tested in working groups to permit a full understanding of the issues that are regularly encountered in live recording and monitoring scenarios. Live event attendance to permit experimentation is included.

Professional Networking (20 credits - requisite)
This module will focus on the development of crucial presentation and networking skills ready for exit from an undergraduate programme into employment within the live music and events industry. The importance of effective planning, communication, research and listening, will be core to the module. Attendance at actual business and creative industry events will be required to achieve the module outcomes. 
 

Dissertation

Mandatory Module (40 credits - mandatory)
A year-long exploration and research module. The dissertation can be chosen by the student in a field of live music they would like to explore in greater detail. Research and exploration of both primary and secondary sources with interaction from the industry is expected. Two options of a 10, 000 word or 7,500 word with practical portfolio dissertation project are available.

 

The course is assessed using real events as production portfolios, written assignments and presentations.

Career opportunities

Graduates from this course will be equipped with a wide range of transferable skills which will enhance their employment prospects both within the music production sector (recording, mixing, producing), live sound field for all genres of music, project management, song writing, composing, arranging and orchestration for commercial music, game music and cinematic scoring.

Entry requirements

UCAS Tariff: 112 points

Days & times

Starting September 2019

Course price

£8500.00

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