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This programme is validated by, and leads to an award of, the University of Suffolk.

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UCAS Code: I660
Institution Code: S82

Introduction

The BSc (Hons) Computer Games Technology offers the opportunity to acquire the knowledge and skills sought after by the games industry. The course aims to provide a balance of topics blending games technology architecture with games programming, creative techniques and games production. The course emphasis is on producing graduates who not only have the knowledge of technology but an ability to create games allied with an understanding of how the industry works.

The course covers essential topics for an aspiring Game Developer including Game Engines, Graphics, Modelling, Animation, Artificial Intelligence, Physics, Platform Architecture and Audio. Students develop games on various platforms with the programming and creative tools that games industry professionals use to deliver awesome entertainment experiences.

The courses have been designed in line with the Computing Subject Benchmark Statement (QAA, 2007) provided by The Quality Assurance Agency for Higher Education (QAA) who monitor standards and quality of higher education in the UK.
 
In addition, the courses take into account the advice and requirements of BCS, The Chartered Institute for IT and Creative Skillset,

Our facilities include computing labs across the campus, where you will be able to use specialist equipment and software. In addition, our subscriptions to the academic programmes offered by Cisco, Microsoft and VMWare enable us to offer you the opportunity to use learning materials and high-end professional tools in our labs and on your own personal computer.

 

*Subject to validation

Days & times

Starting September 2019


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