The course explores the design, development and production of interactive, immersive and entertainment experiences, simulations and solutions using cutting-edge technology.
Students will learn software such as Unreal Engine, Unity, Visual Studio, Maya, and Substance to build industry-relevant skills that are in demand in Interactive Entertainment, E-sports, Computing, Digital Technology, Engineering, Construction, Automotive, Healthcare, Agritech, Education, and other industries. The skills gained can be put into practice via placements, projects, exhibitions, competitions and other events, and through the optional Industrial Placement Year programme.
Students may choose to focus on Development (Coding), Design, E-sports, or Content Creation, and will select from topics including: Creation Engines; App Development; Multi-user Experiences; Internet of Things; AI and Smart Systems; Reality, Immersion and Innovation; Interaction and UX Design; 3D Modelling; 3D Animation; World Design and Playability; Game Design, Storytelling and Narrative, Environment Design; 3D Architecture and Visualisation; E-sports Industry and Technology; and E-sports Events, Performance and Coaching.
There will be opportunities to learn to use VR/AR technology, create interactive environments, take part in E-sports competitions, build Internet of Things devices, develop apps for mobile and smart systems, produce computer games, and construct a range of other systems.
The course is designed to enable and guide students to discover their own specialism while working closely with and understanding the roles of others in a team. Students will be encouraged to produce a professional portfolio that demonstrates their skills and knowledge to potential employers.
The course will be delivered at the STEM Innovation Campus in Bury St Edmunds.
Days & times
Starting September 2020